Přestupy

In computer science, „Přestupy“ (translated as „transitions“ or „switches“ in English) typically refers to the changes or movements in state within a system, particularly in automata theory or state machines. It denotes the process of moving from one state to another based on certain inputs or conditions. In the context of finite state machines (FSM), transitions are the rules or functions that define how the machine responds to inputs, determining its next state. This concept is crucial for modeling dynamic systems where behavior can change in response to various stimuli, allowing for the representation of processes, workflows, or algorithms that require state-dependent logic. Transition diagrams or state transition tables are often used to visually represent these shifts, illustrating the relationships between states and the corresponding inputs required for each transition.